The initial plan is to open a single world to perform load testing during the first few hours so you can expect long queues.
The character and Expedition level caps in Closed Beta from Closed Alpha have been increased as well, to 55 and 100, respectively.
As a result, each playstyle is different from the rest, making the experience highly satisfying.
Warriors are the classic tankier melee DPS classes, Gunners are the ranged heavy-damage dealers, Martial Artists are melee fighters with high mobility, Mages can be either good damage dealers or main supports, and Assassins are the fast-paced, heavy damage classes with blades.
The last part of the Community Settings deals with Notifications.
It can still be a comfort thing, as some skills used primarily for movement you may not want to have locked, or they may head towards your target instead of being freely aimed.
For example, the Gunslinger can perform lots of close-range back attacks with the Shotguns, or take a more ranged approach with the rifle.
The Auto Targeting options are useful as they make many skills more consistent to use overall.
We break down how the gameplay works, what the different classes are, and give some general tips for getting started in the game.
They share similar traits but are different ever so slightly.
Description: These are the identity cornerstones of each class and should impact your choice about what sort of class you want to play.